Trying to pull off a trick and using photo mode was really tricky, but I was successful a handful of time. Graphically, Tanuki Sunset has low-poly graphics that are like a comic book brought to life. Would love to see the soundtrack available for purchase eventually. The soundtrack even has the sound of swapping cassettes between songs. Every track was great, I wish there were more of them as I heard the same few songs frequently while playing. While the games visuals feature a vaporware aesthetic, the soundtrack is a collection of Lo-Fi beats and tunes. Speaking of music, the soundtrack in Tanuki Sunset is Tanuki Sunset’s best feature in my opinion. As you complete objectives, or pass time trials, you’ll earn stickers from the levels. It’s a small room, just a shop with not a lot to explore. Don’t forget to pet Dio the dog in the shop. All the colours and styles are pulled directly from the 80's boarding culture. There is also another NPC selling wardrobe cosmetics like shirts, helmets, sunglasses and even ‘walkdudes’ that you wear on your hip to listen to your music. The shop also has an arcade cabinet where you can take part in ‘trials’ to pit your skills in speed, jumps etc against others. You can wander around the store buying longboard cosmetics from him, like wheels, trucks and skins. Bob is a sloth and his shop acts as your base of operations. You can use these bits between levels to buy cosmetics at Bob’s Skate Shop. Players collect ‘bits’ as they maneuver through the game. For this reason, I found the game a lot more stressful than it should be for a game based on chill beats and a laid-back vibe. Since the tracks are randomly generated, they are never the same after you crash into a car or fall off the side of the raised track. It’s not like practice can make you necessarily better either. This sounds like it would be great, but I found it slightly aggravating because the checkpoints are quite far apart from one another, meaning you could spend numerous attempts at times to complete certain sections. If you fall off a track, you will start at the closest checkpoint you completed. The tracks in Tanuki Sunset are all randomly generated within the levels, and each will have checkpoints within them. Although the controls are simple in design, they do require some practice to learn and master. Drifts, jumps, flips, grabs and near misses all accumulate points. The objective is to get down the tracks as fast and as stylish as possible. You can drift using the 'X' button, also learn to do spins and tricks. Control your longboard with the left analog stick, both speed and direction. Gameplay for Tanuki Sunset is very straightforward. Thank you for not rolling your eyes so loud so that I could hear you. I promise to try and not use too many 80's slang references, but I couldn’t resist one use of radical. In order to do this, you must make it through Sunset Island’s three main areas and make it to the fabled ‘Big Ramp’. You play as the titular Tanuki, a radical ‘raccoon’ with big dreams to be on the cover of FISH magazine. Your sole job is to master the art of longboarding, not an easy task when the roads throughout Sunset Island are full of obstructions, twists and turns. You can now play it on console.Ī tanuki is a Japanese racoon dog, similar enough for people to think it’s a racoon like I did first upon seeing the trailers. It’s a mild twist on the endless runner genre and was originally released on Steam and itch.io earlier this year. Developed by the Canadian coders at Rewind Games, Tanuki Sunset is a third person longboarding game with a synthwave aesthetic. That was all I had to know before grabbing Tanuki Sunset to review.
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